Module albow.widgets.CheckBox
Source code
from albow.widgets.CheckControl import CheckControl
from albow.widgets.CheckWidget import CheckWidget
class CheckBox(CheckControl, CheckWidget):
    passClasses
- class CheckBox (**kwds)
- 
Control is a mixin class for use by widgets that display and/or edit a value of some kind. It provides a value property that can be linked, via a reference object, to a specific attribute or item of another object. Reading and writing the value property then accesses the specified attribute or item. If no such linkage is specified, a value is kept internally to the Control instance, and the value property accesses this internal value. Thus, a Control-based widget can be used stand-alone if desired. Creates a new widget, initially without any parent. If a rect is given, it specifies the new widget's initial s ize and position relative to its parent. Args- rect
- A PyGame rectangle defining the portion of the parent widget's coordinate system occupied by the
 widget. Modifying this rectangle changes the widget's size and position. - **kwds
- Additional attributes specified as key-value pairs
 Source codeclass CheckBox(CheckControl, CheckWidget): passAncestorsSubclassesInherited members- CheckControl:
- CheckWidget:- add
- add_anchor
- add_centered
- anchor
- attention_lost
- augment_mouse_event
- bg_color
- bg_image
- border_color
- border_width
- call_handler
- call_parent_handler
- default_size
- defer_drawing
- dismiss
- draw
- draw_over
- fg_color
- focus
- focus_switch
- font
- get_cursor
- get_focus
- get_margin_rect
- get_root
- get_top_widget
- get_visible
- global_to_local
- has_focus
- inherited
- invalidate
- is_gl_container
- key_down
- key_up
- local_to_global
- margin
- menu_bar
- parent
- parent_resized
- present
- rect
- relative_mode
- remove
- remove_anchor
- resized
- scale_bg
- sel_color
- set_parent
- set_size_for_text
- smooth
- tab_stop
- visible