Module albow.text.Page
Source code
class Page:
def __init__(self, text_screen, heading, lines):
"""
Args:
text_screen:
heading:
lines:
"""
self.text_screen = text_screen
self.heading = heading
self.lines = lines
width, height = text_screen.heading_font.size(heading)
for line in lines:
w, h = text_screen.font.size(line)
width = max(width, w)
height += h
self.size = (width, height)
def draw(self, surface, color, pos):
"""
Args:
surface:
color:
pos:
Returns:
"""
heading_font = self.text_screen.heading_font
text_font = self.text_screen.font
x, y = pos
buf = heading_font.render(self.heading, True, color)
surface.blit(buf, (x, y))
y += buf.get_rect().height
for line in self.lines:
buf = text_font.render(line, True, color)
surface.blit(buf, (x, y))
y += buf.get_rect().height
Classes
class Page (text_screen, heading, lines)
-
Args
text_screen: heading: lines:
Source code
class Page: def __init__(self, text_screen, heading, lines): """ Args: text_screen: heading: lines: """ self.text_screen = text_screen self.heading = heading self.lines = lines width, height = text_screen.heading_font.size(heading) for line in lines: w, h = text_screen.font.size(line) width = max(width, w) height += h self.size = (width, height) def draw(self, surface, color, pos): """ Args: surface: color: pos: Returns: """ heading_font = self.text_screen.heading_font text_font = self.text_screen.font x, y = pos buf = heading_font.render(self.heading, True, color) surface.blit(buf, (x, y)) y += buf.get_rect().height for line in self.lines: buf = text_font.render(line, True, color) surface.blit(buf, (x, y)) y += buf.get_rect().height
Methods
def draw(self, surface, color, pos)
-
Args
surface: color: pos: Returns:
Source code
def draw(self, surface, color, pos): """ Args: surface: color: pos: Returns: """ heading_font = self.text_screen.heading_font text_font = self.text_screen.font x, y = pos buf = heading_font.render(self.heading, True, color) surface.blit(buf, (x, y)) y += buf.get_rect().height for line in self.lines: buf = text_font.render(line, True, color) surface.blit(buf, (x, y)) y += buf.get_rect().height