Module albow.media.PlayList
Source code
from random import randrange
class PlayList:
    """
    A collection of music filenames to be played sequentially or
    randomly. If random is true, items will be played in a random order.
    If repeat is true, the list will be repeated indefinitely, otherwise
    each item will only be played once.
    """
    random: bool = None
    """
    If true, items will be played in a random order. Otherwise, they will be played in the order they were supplied 
    to the constructor.
    """
    repeat: bool = None
    """
    If true, the list will be repeated indefinitely. Otherwise, each item will only be played once.
    """
    def __init__(self, items, random: bool=False, repeat: bool=False):
        """
        Constructs a PlayList from a list of music file pathnames.
        Args:
            items:  Music file pathnames
            random: The new random state
            repeat: The new repeat state
        """
        self.items = list(items)
        self.random = random
        self.repeat = repeat
    def next(self):
        """
        Returns the next item to be played.
        """
        items = self.items
        if items:
            if self.random:
                n = len(items)
                if self.repeat:
                    n = (n + 1) // 2
                i = randrange(n)
            else:
                i = 0
            item = items.pop(i)
            if self.repeat:
                items.append(item)
            return itemClasses
- class PlayList (items, random=False, repeat=False)
- 
A collection of music filenames to be played sequentially or randomly. If random is true, items will be played in a random order. If repeat is true, the list will be repeated indefinitely, otherwise each item will only be played once. Constructs a PlayList from a list of music file pathnames. Args- items
- Music file pathnames
- random
- The new random state
- repeat
- The new repeat state
 Source codeclass PlayList: """ A collection of music filenames to be played sequentially or randomly. If random is true, items will be played in a random order. If repeat is true, the list will be repeated indefinitely, otherwise each item will only be played once. """ random: bool = None """ If true, items will be played in a random order. Otherwise, they will be played in the order they were supplied to the constructor. """ repeat: bool = None """ If true, the list will be repeated indefinitely. Otherwise, each item will only be played once. """ def __init__(self, items, random: bool=False, repeat: bool=False): """ Constructs a PlayList from a list of music file pathnames. Args: items: Music file pathnames random: The new random state repeat: The new repeat state """ self.items = list(items) self.random = random self.repeat = repeat def next(self): """ Returns the next item to be played. """ items = self.items if items: if self.random: n = len(items) if self.repeat: n = (n + 1) // 2 i = randrange(n) else: i = 0 item = items.pop(i) if self.repeat: items.append(item) return itemClass variables- var random
- 
If true, items will be played in a random order. Otherwise, they will be played in the order they were supplied to the constructor. 
- var repeat
- 
If true, the list will be repeated indefinitely. Otherwise, each item will only be played once. 
 Methods- def next(self)
- 
Returns the next item to be played. Source codedef next(self): """ Returns the next item to be played. """ items = self.items if items: if self.random: n = len(items) if self.repeat: n = (n + 1) // 2 i = randrange(n) else: i = 0 item = items.pop(i) if self.repeat: items.append(item) return item